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teaching philosophy
Below is my teaching philosophy. If you're looking for something more practical (like my syllabi), please click a link below.

I assume that my students are life-long learners who actively engage the world around them, perhaps without even knowing that they do. My philosophy: through critique and careful articulation, students will begin to recognize the effect they have on institutions otherwise seen as impenetrable. These institutions include:
academia advertising computer games mass marketing play politics science technology writing

and so on. I see teaching as a political endeavor, a negotiation of power and influence based upon various types of cultural capital. Because of this, I strive to make my teaching practices and politics as overt and obvious as possible.

Words like those above are often used to convey a particular agenda. When it comes to discussions about writing, there are often differing and conflicting beliefs about what writing is and how it should be taught. Not only do students, teachers, and administrators often see the goals and methods of writing instruction differently, but teachers often do not agree on precisely what a writing course should be or how it should be delivered. When teaching means negotiating multiple levels of intention and meaning, it is imperative that I am very specific about what I am teaching and what my students are learning.

To accomplish this level of specificity, I follow the model of writing course outcomes provided by the Council of Writing Program Administrators in their "WPA Outcomes Statement." By carefully articulating what skills and experiences I want my students to hold in common at the end of a course, I can focus very specifically on these throughout the course, expect that each student has been exposed to them at some point, and have very specific outcomes to measure at the end of the course. Moreover, despite the nebulous meanings and intentionalities behind writing, I can speak confidently about what my students have learned from my courses and demonstrate this learning through various types of assessments. In each of these course descriptions, I carefully outline the skills and types of analysis I expect my students to engage with and I provide a clear discussion of what students should be able to do upon completing the course.

Among the primary cultures of production that I foster in my classroom are creativity, innovation, and play. Playing, be it through games, music, or writing, is critical to the social process of learning. Each play-media requires a mastery of various, complex techniques. Each activity really comes alive through the individual expression of such mastery. Both music and writing represent individual activities with strong ties to communities in terms of fellow performers and collaborators as well as audiences.

courses taught
Currently, I am teaching the following courses:
English 6450: Reading Theory and Document Design
English 3450: Methods and Research in Professional and Technical Communication
Honors 2100: Honors Inquiry
Below is a complete list of courses that I have taught at Utah State University:
graduate courses
Engl 7480: Studies in Technology and Writing
Engl 7450: Reading Theory and Document Design
Engl 7440: Studies in Culture and Professional Communication
Topic: The Rhetoric of Play
Engl 7420: Usability Studies & Human Factors in Professional Communication
Engl 7410: Theory and Research in Professional Communication
Engl 7000: Advanced Research Methods in Professional Communication
Engl 6890: Studies in Writing and Rhetoric
Topics: Writing in/for Virtual Teams, Documenting Successful Teaching, Rhetorics of Identity in Online Spaces, and Rhetoric of Video Games
Engl 6830: Rhetorical Theory
Engl 6470: Specialized Documents
Topics: Proposal Writing and White papers in the Mobile Industry
Engl 6430: Publication Management
Topic: Project Management
Undergraduate courses
Honr 3020: Social Change via Gaming and Game Design
Engl 5430: Professional Writing Capstone
Engl 5410: Interactive Media
Topic: Educational Game Design
Engl 5400: Specialized Documents
Topics: Computer Game Design Documentation and Proposal Writing
Engl 3460: Modern Rhetorical Theory
Engl 3450: Methods and Research in Professional and Techical Communication
Engl 3410: Professional Writing Technologies
Engl 3040: Perspectives in writing and rhetoric
Topics: Rhetorics of Mobility and Rhetoric of Video Games
links from here
From here, you can read about my research, my teaching, or view my curriculum vitae in PDF format. To view my cv, you will need Adobe's Acrobat Reader. Other links include my frequently asked questions page, my contact information, or my description at Utah State University.

Please feel free to email me at rylish[dot]moeller[at]usu[dot]edu.

©copyright 2008 Ryan M. Moeller